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Incomplete cube


Playing around with a Rubik's Cube in TikZHow to draw a cube as the following?What is the correct way to typeset a vector when there is subscript or superscript?How can I put a coloured outline around fraction lines?Rotate a node but not its content: the case of the ellipse decorationHow to define the default vertical distance between nodes?Numerical conditional within tikz keys?Why do I get an extra white page before my TikZ picture?TikZ: Drawing an arc from an intersection to an intersectionShading inside a triangle when the coordinates of one vertex are calculated by TikZDrawing rectilinear curves in Tikz, aka an Etch-a-Sketch drawingLine up nested tikz enviroments or how to get rid of themHow to draw a square and its diagonals with arrows?













13















I want to draw an incomplete cube, as in the following figure.



enter image description here



But, I can only draw a complete cube, see below.



enter image description here



documentclass[12pt]article
usepackagetikz
usepackageverbatim
usetikzlibrarypositioning
begindocument
begintikzpicture[on grid][scale=1.4]
shade[yslant=-0.5,right color=white, left color=white]
(0,0) rectangle +(3,3);
draw[yslant=-0.5] (0,0) grid (3,3);
shade[yslant=0.5,right color=white,left color=white]
(3,-3) rectangle +(3,3);
draw[yslant=0.5] (3,-3) grid (6,0);
shade[yslant=0.5,xslant=-1,bottom color=white,
top color=white] (6,3) rectangle +(-3,-3);
draw[yslant=0.5,xslant=-1] (3,0) grid (6,3);
endtikzpicture
enddocument









share|improve this question




























    13















    I want to draw an incomplete cube, as in the following figure.



    enter image description here



    But, I can only draw a complete cube, see below.



    enter image description here



    documentclass[12pt]article
    usepackagetikz
    usepackageverbatim
    usetikzlibrarypositioning
    begindocument
    begintikzpicture[on grid][scale=1.4]
    shade[yslant=-0.5,right color=white, left color=white]
    (0,0) rectangle +(3,3);
    draw[yslant=-0.5] (0,0) grid (3,3);
    shade[yslant=0.5,right color=white,left color=white]
    (3,-3) rectangle +(3,3);
    draw[yslant=0.5] (3,-3) grid (6,0);
    shade[yslant=0.5,xslant=-1,bottom color=white,
    top color=white] (6,3) rectangle +(-3,-3);
    draw[yslant=0.5,xslant=-1] (3,0) grid (6,3);
    endtikzpicture
    enddocument









    share|improve this question


























      13












      13








      13


      1






      I want to draw an incomplete cube, as in the following figure.



      enter image description here



      But, I can only draw a complete cube, see below.



      enter image description here



      documentclass[12pt]article
      usepackagetikz
      usepackageverbatim
      usetikzlibrarypositioning
      begindocument
      begintikzpicture[on grid][scale=1.4]
      shade[yslant=-0.5,right color=white, left color=white]
      (0,0) rectangle +(3,3);
      draw[yslant=-0.5] (0,0) grid (3,3);
      shade[yslant=0.5,right color=white,left color=white]
      (3,-3) rectangle +(3,3);
      draw[yslant=0.5] (3,-3) grid (6,0);
      shade[yslant=0.5,xslant=-1,bottom color=white,
      top color=white] (6,3) rectangle +(-3,-3);
      draw[yslant=0.5,xslant=-1] (3,0) grid (6,3);
      endtikzpicture
      enddocument









      share|improve this question
















      I want to draw an incomplete cube, as in the following figure.



      enter image description here



      But, I can only draw a complete cube, see below.



      enter image description here



      documentclass[12pt]article
      usepackagetikz
      usepackageverbatim
      usetikzlibrarypositioning
      begindocument
      begintikzpicture[on grid][scale=1.4]
      shade[yslant=-0.5,right color=white, left color=white]
      (0,0) rectangle +(3,3);
      draw[yslant=-0.5] (0,0) grid (3,3);
      shade[yslant=0.5,right color=white,left color=white]
      (3,-3) rectangle +(3,3);
      draw[yslant=0.5] (3,-3) grid (6,0);
      shade[yslant=0.5,xslant=-1,bottom color=white,
      top color=white] (6,3) rectangle +(-3,-3);
      draw[yslant=0.5,xslant=-1] (3,0) grid (6,3);
      endtikzpicture
      enddocument






      tikz-pgf






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 2 days ago









      sheß

      2,05011436




      2,05011436










      asked 2 days ago









      Benedito FreireBenedito Freire

      1107




      1107




















          3 Answers
          3






          active

          oldest

          votes


















          14














          Just for fun: everything is in 2D



          documentclass[tikz]standalone
          begindocument
          begintikzpicture
          draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
          draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
          draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
          draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
          draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
          endtikzpicture
          enddocument


          enter image description here



          With colors



          documentclass[tikz]standalone
          begindocument
          begintikzpicture
          fill[black!70] (3,0)--(3.6,.6)--(3.6,2.6)--(3.4,2.4)--(3.4,1.4)--(3,1)--cycle (2.4,2.4)--(2.6,2.6)--(2.6,3.6)--(2.4,3.4)--(2.4,1.4)--(2,1)--(2,2)--cycle (1,2)--(1.4,2.4)--(1.4,3.4)--(1,3)--cycle;
          fill[black!30] (0,3)--(.6,3.6)-_(2.6,3.6)--(2.4,3.4)--(1.4,3.4)--(1,3)--cycle (2.4,2.4)--(2.6,2.6)--(3.6,2.6)--(3.4,2.4)--(1.4,2.4)--(1,2)--(2,2)--cycle (2,1)--(2.4,1.4)--(3.4,1.4)--(3,1)--cycle;
          draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
          draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
          draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
          draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
          draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
          endtikzpicture
          enddocument


          enter image description here






          share|improve this answer






























            16














            You can define a single cube as pic and place it where you want (starting from bottom back to top front).



            documentclass[tikz,border=7pt]standalone
            tikzset
            cube/.pic=
            draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0);
            draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0);
            draw[fill=white] (0,0,0) rectangle (1,1,0);


            begindocument
            tikz[z=(.4,.3)]pathpgfextradef~piccube % <--- to make the code shorter
            (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~
            (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~
            (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;
            enddocument


            enter image description here






            share|improve this answer




















            • 1





              ...better to use the redefined ~ version inside a group, even if it's just to shorten your code. As in, begingroup def~piccode begintikzpicture ... endtikzpicture.

              – Werner
              2 days ago











            • @Werner Agree, thanks. Done.

              – Kpym
              2 days ago











            • The pgfextra and ... only to avoid and ? ` tikz[z=(.4,.3)]def~piccube path (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~ (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~ (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;`

              – marmot
              2 days ago











            • @marmot I never avoid shorter code in general ;) But here, as redefining ~ is not a good practice, I decided to follow the comment of @Werner and to make its definition as local as possible : so local to the path is better to local for the entire tikz.

              – Kpym
              2 days ago











            • If that's your aim:documentclass[tikz,border=7pt]standalone tikzset cube/.pic= draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0); draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0); draw[fill=white] (0,0,0) rectangle (1,1,0); ,icube/.style=insert path=#1 piccube begindocument tikz[z=(.4,.3)]path[icube/.list=(2,0,2),(2,0,1),(0,0,0),(1,0,0),(2,0,0), (2,1,2),(1,1,1),(0,1,0),(1,1,0), (0,2,2),(1,2,2),(0,2,1),(0,2,0)]; enddocument

              – marmot
              2 days ago


















            10














            I would like to argue that one should use orthographic projections and write it in such a way that one can change the view angle. There are already many posts on this, perhaps most impressingly this one. The idea to use pics for the unit cubes to draw 3d cubes with some little cubes missing is also not new, it has been used here, where the cubes are rotatable in 3d. I just recycled the code to get



            documentclass[tikz,border=3.14mm]standalone
            usepackagetikz-3dplot
            usetikzlibrarycalc
            tikzsetplane/.style n args=3insert path=%
            #1 -- ++ #2 -- ++ #3 -- ++ ($-1*#2$) -- cycle,
            unit xy plane/.style=plane=#1(1,0,0)(0,1,0),
            unit xz plane/.style=plane=#1(1,0,0)(0,0,1),
            unit yz plane/.style=plane=#1(0,1,0)(0,0,1),
            get projections/.style=insert path=%
            let p1=(1,0,0),p2=(0,1,0) in
            [/utils/exec=pgfmathtruncatemacroxprojsign(x1)xdefxprojxproj
            pgfmathtruncatemacroyprojsign(x2)xdefyprojyproj
            pgfmathtruncatemacrozprojsign(cos(tdplotmaintheta))xdefzprojzproj],
            pics/unit cube/.style=code=
            path[get projections];
            draw (0,0,0) -- (1,1,1);
            ifnumzproj=-1
            path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,0)];
            fi
            ifnumyproj=1
            path[3d cube/every face,3d cube/yz face,unit yz plane=(1,0,0)];
            else
            path[3d cube/every face,3d cube/yz face,unit yz plane=(0,0,0)];
            fi
            ifnumxproj=1
            path[3d cube/every face,3d cube/xz face,unit xz plane=(0,0,0)];
            else
            path[3d cube/every face,3d cube/xz face,unit xz plane=(0,1,0)];
            fi
            ifnumzproj>-1
            path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,1)];
            fi
            ,
            3d cube/.cd,
            xy face/.style=fill=gray!20,
            xz face/.style=fill=gray!50,
            yz face/.style=fill=gray!90,
            every face/.style=draw,very thick

            begindocument
            foreach Angle in 5,15,...,355
            tdplotsetmaincoords60Angle % the first argument cannot be larger than 90
            begintikzpicture[line join=round]
            pgfmathtruncatemacroNumCubes7
            path[use as bounding box] (-NumCubes/2-3,-NumCubes/2-2)
            rectangle (NumCubes/2+3,NumCubes/2+4);
            beginscope[tdplot_main_coords]
            pgfmathtruncatemacroNextToLastNumCubes-1
            path[get projections];
            ifnumyproj=1
            defLstX1,2,3
            else
            defLstX3,2,1
            fi
            ifnumxproj=-1
            defLstY1,2,3
            else
            defLstY3,2,1
            fi
            foreach X in LstX
            foreach Y in LstY
            ifnumY=3
            pgfmathtruncatemacroZmax5-max(X,2)
            else
            pgfmathtruncatemacroZmax4-X
            fi
            foreach Z in 1,...,Zmax
            path (X-2,Y-2,Z-1) picunit cube;

            endscope
            endtikzpicture
            enddocument


            enter image description here






            share|improve this answer























            • "I would like to argue that one should use orthographic projections". Spoken like a true engineer! +1

              – Steven B. Segletes
              2 days ago











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            3 Answers
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            3 Answers
            3






            active

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            active

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            active

            oldest

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            14














            Just for fun: everything is in 2D



            documentclass[tikz]standalone
            begindocument
            begintikzpicture
            draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
            draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
            draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
            draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
            draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
            endtikzpicture
            enddocument


            enter image description here



            With colors



            documentclass[tikz]standalone
            begindocument
            begintikzpicture
            fill[black!70] (3,0)--(3.6,.6)--(3.6,2.6)--(3.4,2.4)--(3.4,1.4)--(3,1)--cycle (2.4,2.4)--(2.6,2.6)--(2.6,3.6)--(2.4,3.4)--(2.4,1.4)--(2,1)--(2,2)--cycle (1,2)--(1.4,2.4)--(1.4,3.4)--(1,3)--cycle;
            fill[black!30] (0,3)--(.6,3.6)-_(2.6,3.6)--(2.4,3.4)--(1.4,3.4)--(1,3)--cycle (2.4,2.4)--(2.6,2.6)--(3.6,2.6)--(3.4,2.4)--(1.4,2.4)--(1,2)--(2,2)--cycle (2,1)--(2.4,1.4)--(3.4,1.4)--(3,1)--cycle;
            draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
            draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
            draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
            draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
            draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
            endtikzpicture
            enddocument


            enter image description here






            share|improve this answer



























              14














              Just for fun: everything is in 2D



              documentclass[tikz]standalone
              begindocument
              begintikzpicture
              draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
              draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
              draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
              draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
              draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
              endtikzpicture
              enddocument


              enter image description here



              With colors



              documentclass[tikz]standalone
              begindocument
              begintikzpicture
              fill[black!70] (3,0)--(3.6,.6)--(3.6,2.6)--(3.4,2.4)--(3.4,1.4)--(3,1)--cycle (2.4,2.4)--(2.6,2.6)--(2.6,3.6)--(2.4,3.4)--(2.4,1.4)--(2,1)--(2,2)--cycle (1,2)--(1.4,2.4)--(1.4,3.4)--(1,3)--cycle;
              fill[black!30] (0,3)--(.6,3.6)-_(2.6,3.6)--(2.4,3.4)--(1.4,3.4)--(1,3)--cycle (2.4,2.4)--(2.6,2.6)--(3.6,2.6)--(3.4,2.4)--(1.4,2.4)--(1,2)--(2,2)--cycle (2,1)--(2.4,1.4)--(3.4,1.4)--(3,1)--cycle;
              draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
              draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
              draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
              draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
              draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
              endtikzpicture
              enddocument


              enter image description here






              share|improve this answer

























                14












                14








                14







                Just for fun: everything is in 2D



                documentclass[tikz]standalone
                begindocument
                begintikzpicture
                draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
                draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
                draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
                draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
                draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
                endtikzpicture
                enddocument


                enter image description here



                With colors



                documentclass[tikz]standalone
                begindocument
                begintikzpicture
                fill[black!70] (3,0)--(3.6,.6)--(3.6,2.6)--(3.4,2.4)--(3.4,1.4)--(3,1)--cycle (2.4,2.4)--(2.6,2.6)--(2.6,3.6)--(2.4,3.4)--(2.4,1.4)--(2,1)--(2,2)--cycle (1,2)--(1.4,2.4)--(1.4,3.4)--(1,3)--cycle;
                fill[black!30] (0,3)--(.6,3.6)-_(2.6,3.6)--(2.4,3.4)--(1.4,3.4)--(1,3)--cycle (2.4,2.4)--(2.6,2.6)--(3.6,2.6)--(3.4,2.4)--(1.4,2.4)--(1,2)--(2,2)--cycle (2,1)--(2.4,1.4)--(3.4,1.4)--(3,1)--cycle;
                draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
                draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
                draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
                draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
                draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
                endtikzpicture
                enddocument


                enter image description here






                share|improve this answer













                Just for fun: everything is in 2D



                documentclass[tikz]standalone
                begindocument
                begintikzpicture
                draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
                draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
                draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
                draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
                draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
                endtikzpicture
                enddocument


                enter image description here



                With colors



                documentclass[tikz]standalone
                begindocument
                begintikzpicture
                fill[black!70] (3,0)--(3.6,.6)--(3.6,2.6)--(3.4,2.4)--(3.4,1.4)--(3,1)--cycle (2.4,2.4)--(2.6,2.6)--(2.6,3.6)--(2.4,3.4)--(2.4,1.4)--(2,1)--(2,2)--cycle (1,2)--(1.4,2.4)--(1.4,3.4)--(1,3)--cycle;
                fill[black!30] (0,3)--(.6,3.6)-_(2.6,3.6)--(2.4,3.4)--(1.4,3.4)--(1,3)--cycle (2.4,2.4)--(2.6,2.6)--(3.6,2.6)--(3.4,2.4)--(1.4,2.4)--(1,2)--(2,2)--cycle (2,1)--(2.4,1.4)--(3.4,1.4)--(3,1)--cycle;
                draw (0,0) rectangle (1,1) (1,1) rectangle (2,2) (0,1) rectangle (1,2) (0,2) rectangle (1,3) (1,0) rectangle (2,1) (2,0) rectangle (3,1);
                draw (3.6,1.6)--(3.6,.6)--(3,0)--(3,1)--cycle--(3.6,2.6)--(2.6,2.6)--(2.6,3.6)--(.6,3.6)--(0,3);
                draw (2,1)--(2.4,1.4) (2,2)--(2.6,2.6) (1,2)--(1.4,2.4) (1,3)--(1.6,3.6) (2.4,3.4)--(2.6,3.6) (3.4,2.4)--(3.6,2.6);
                draw (2.4,1.4) rectangle (3.4,2.4) (1.4,2.4) rectangle (2.4,3.4);
                draw (.4,3.4)--(1.4,3.4) (3.4,1.4)--(3.4,.4) (.2,3.2)--(1.2,3.2)--(1.2,2.2)--(2.2,2.2)--(2.2,1.2)--(3.2,1.2)--(3.2,.2);
                endtikzpicture
                enddocument


                enter image description here







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 2 days ago









                JouleVJouleV

                10.3k22558




                10.3k22558





















                    16














                    You can define a single cube as pic and place it where you want (starting from bottom back to top front).



                    documentclass[tikz,border=7pt]standalone
                    tikzset
                    cube/.pic=
                    draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=white] (0,0,0) rectangle (1,1,0);


                    begindocument
                    tikz[z=(.4,.3)]pathpgfextradef~piccube % <--- to make the code shorter
                    (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~
                    (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~
                    (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;
                    enddocument


                    enter image description here






                    share|improve this answer




















                    • 1





                      ...better to use the redefined ~ version inside a group, even if it's just to shorten your code. As in, begingroup def~piccode begintikzpicture ... endtikzpicture.

                      – Werner
                      2 days ago











                    • @Werner Agree, thanks. Done.

                      – Kpym
                      2 days ago











                    • The pgfextra and ... only to avoid and ? ` tikz[z=(.4,.3)]def~piccube path (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~ (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~ (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;`

                      – marmot
                      2 days ago











                    • @marmot I never avoid shorter code in general ;) But here, as redefining ~ is not a good practice, I decided to follow the comment of @Werner and to make its definition as local as possible : so local to the path is better to local for the entire tikz.

                      – Kpym
                      2 days ago











                    • If that's your aim:documentclass[tikz,border=7pt]standalone tikzset cube/.pic= draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0); draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0); draw[fill=white] (0,0,0) rectangle (1,1,0); ,icube/.style=insert path=#1 piccube begindocument tikz[z=(.4,.3)]path[icube/.list=(2,0,2),(2,0,1),(0,0,0),(1,0,0),(2,0,0), (2,1,2),(1,1,1),(0,1,0),(1,1,0), (0,2,2),(1,2,2),(0,2,1),(0,2,0)]; enddocument

                      – marmot
                      2 days ago















                    16














                    You can define a single cube as pic and place it where you want (starting from bottom back to top front).



                    documentclass[tikz,border=7pt]standalone
                    tikzset
                    cube/.pic=
                    draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=white] (0,0,0) rectangle (1,1,0);


                    begindocument
                    tikz[z=(.4,.3)]pathpgfextradef~piccube % <--- to make the code shorter
                    (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~
                    (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~
                    (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;
                    enddocument


                    enter image description here






                    share|improve this answer




















                    • 1





                      ...better to use the redefined ~ version inside a group, even if it's just to shorten your code. As in, begingroup def~piccode begintikzpicture ... endtikzpicture.

                      – Werner
                      2 days ago











                    • @Werner Agree, thanks. Done.

                      – Kpym
                      2 days ago











                    • The pgfextra and ... only to avoid and ? ` tikz[z=(.4,.3)]def~piccube path (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~ (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~ (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;`

                      – marmot
                      2 days ago











                    • @marmot I never avoid shorter code in general ;) But here, as redefining ~ is not a good practice, I decided to follow the comment of @Werner and to make its definition as local as possible : so local to the path is better to local for the entire tikz.

                      – Kpym
                      2 days ago











                    • If that's your aim:documentclass[tikz,border=7pt]standalone tikzset cube/.pic= draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0); draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0); draw[fill=white] (0,0,0) rectangle (1,1,0); ,icube/.style=insert path=#1 piccube begindocument tikz[z=(.4,.3)]path[icube/.list=(2,0,2),(2,0,1),(0,0,0),(1,0,0),(2,0,0), (2,1,2),(1,1,1),(0,1,0),(1,1,0), (0,2,2),(1,2,2),(0,2,1),(0,2,0)]; enddocument

                      – marmot
                      2 days ago













                    16












                    16








                    16







                    You can define a single cube as pic and place it where you want (starting from bottom back to top front).



                    documentclass[tikz,border=7pt]standalone
                    tikzset
                    cube/.pic=
                    draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=white] (0,0,0) rectangle (1,1,0);


                    begindocument
                    tikz[z=(.4,.3)]pathpgfextradef~piccube % <--- to make the code shorter
                    (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~
                    (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~
                    (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;
                    enddocument


                    enter image description here






                    share|improve this answer















                    You can define a single cube as pic and place it where you want (starting from bottom back to top front).



                    documentclass[tikz,border=7pt]standalone
                    tikzset
                    cube/.pic=
                    draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0);
                    draw[fill=white] (0,0,0) rectangle (1,1,0);


                    begindocument
                    tikz[z=(.4,.3)]pathpgfextradef~piccube % <--- to make the code shorter
                    (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~
                    (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~
                    (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;
                    enddocument


                    enter image description here







                    share|improve this answer














                    share|improve this answer



                    share|improve this answer








                    edited 2 days ago

























                    answered 2 days ago









                    KpymKpym

                    17.6k24191




                    17.6k24191







                    • 1





                      ...better to use the redefined ~ version inside a group, even if it's just to shorten your code. As in, begingroup def~piccode begintikzpicture ... endtikzpicture.

                      – Werner
                      2 days ago











                    • @Werner Agree, thanks. Done.

                      – Kpym
                      2 days ago











                    • The pgfextra and ... only to avoid and ? ` tikz[z=(.4,.3)]def~piccube path (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~ (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~ (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;`

                      – marmot
                      2 days ago











                    • @marmot I never avoid shorter code in general ;) But here, as redefining ~ is not a good practice, I decided to follow the comment of @Werner and to make its definition as local as possible : so local to the path is better to local for the entire tikz.

                      – Kpym
                      2 days ago











                    • If that's your aim:documentclass[tikz,border=7pt]standalone tikzset cube/.pic= draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0); draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0); draw[fill=white] (0,0,0) rectangle (1,1,0); ,icube/.style=insert path=#1 piccube begindocument tikz[z=(.4,.3)]path[icube/.list=(2,0,2),(2,0,1),(0,0,0),(1,0,0),(2,0,0), (2,1,2),(1,1,1),(0,1,0),(1,1,0), (0,2,2),(1,2,2),(0,2,1),(0,2,0)]; enddocument

                      – marmot
                      2 days ago












                    • 1





                      ...better to use the redefined ~ version inside a group, even if it's just to shorten your code. As in, begingroup def~piccode begintikzpicture ... endtikzpicture.

                      – Werner
                      2 days ago











                    • @Werner Agree, thanks. Done.

                      – Kpym
                      2 days ago











                    • The pgfextra and ... only to avoid and ? ` tikz[z=(.4,.3)]def~piccube path (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~ (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~ (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;`

                      – marmot
                      2 days ago











                    • @marmot I never avoid shorter code in general ;) But here, as redefining ~ is not a good practice, I decided to follow the comment of @Werner and to make its definition as local as possible : so local to the path is better to local for the entire tikz.

                      – Kpym
                      2 days ago











                    • If that's your aim:documentclass[tikz,border=7pt]standalone tikzset cube/.pic= draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0); draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0); draw[fill=white] (0,0,0) rectangle (1,1,0); ,icube/.style=insert path=#1 piccube begindocument tikz[z=(.4,.3)]path[icube/.list=(2,0,2),(2,0,1),(0,0,0),(1,0,0),(2,0,0), (2,1,2),(1,1,1),(0,1,0),(1,1,0), (0,2,2),(1,2,2),(0,2,1),(0,2,0)]; enddocument

                      – marmot
                      2 days ago







                    1




                    1





                    ...better to use the redefined ~ version inside a group, even if it's just to shorten your code. As in, begingroup def~piccode begintikzpicture ... endtikzpicture.

                    – Werner
                    2 days ago





                    ...better to use the redefined ~ version inside a group, even if it's just to shorten your code. As in, begingroup def~piccode begintikzpicture ... endtikzpicture.

                    – Werner
                    2 days ago













                    @Werner Agree, thanks. Done.

                    – Kpym
                    2 days ago





                    @Werner Agree, thanks. Done.

                    – Kpym
                    2 days ago













                    The pgfextra and ... only to avoid and ? ` tikz[z=(.4,.3)]def~piccube path (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~ (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~ (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;`

                    – marmot
                    2 days ago





                    The pgfextra and ... only to avoid and ? ` tikz[z=(.4,.3)]def~piccube path (2,0,2)~(2,0,1)~(0,0,0)~(1,0,0)~(2,0,0)~ (2,1,2)~(1,1,1)~(0,1,0)~(1,1,0)~ (0,2,2)~(1,2,2)~(0,2,1)~(0,2,0)~;`

                    – marmot
                    2 days ago













                    @marmot I never avoid shorter code in general ;) But here, as redefining ~ is not a good practice, I decided to follow the comment of @Werner and to make its definition as local as possible : so local to the path is better to local for the entire tikz.

                    – Kpym
                    2 days ago





                    @marmot I never avoid shorter code in general ;) But here, as redefining ~ is not a good practice, I decided to follow the comment of @Werner and to make its definition as local as possible : so local to the path is better to local for the entire tikz.

                    – Kpym
                    2 days ago













                    If that's your aim:documentclass[tikz,border=7pt]standalone tikzset cube/.pic= draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0); draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0); draw[fill=white] (0,0,0) rectangle (1,1,0); ,icube/.style=insert path=#1 piccube begindocument tikz[z=(.4,.3)]path[icube/.list=(2,0,2),(2,0,1),(0,0,0),(1,0,0),(2,0,0), (2,1,2),(1,1,1),(0,1,0),(1,1,0), (0,2,2),(1,2,2),(0,2,1),(0,2,0)]; enddocument

                    – marmot
                    2 days ago





                    If that's your aim:documentclass[tikz,border=7pt]standalone tikzset cube/.pic= draw[fill=black!20] (0,1,0) -- (0,1,1) -- (1,1,1) -- (1,1,0); draw[fill=black!50] (1,0,0) -- (1,0,1) -- (1,1,1) -- (1,1,0); draw[fill=white] (0,0,0) rectangle (1,1,0); ,icube/.style=insert path=#1 piccube begindocument tikz[z=(.4,.3)]path[icube/.list=(2,0,2),(2,0,1),(0,0,0),(1,0,0),(2,0,0), (2,1,2),(1,1,1),(0,1,0),(1,1,0), (0,2,2),(1,2,2),(0,2,1),(0,2,0)]; enddocument

                    – marmot
                    2 days ago











                    10














                    I would like to argue that one should use orthographic projections and write it in such a way that one can change the view angle. There are already many posts on this, perhaps most impressingly this one. The idea to use pics for the unit cubes to draw 3d cubes with some little cubes missing is also not new, it has been used here, where the cubes are rotatable in 3d. I just recycled the code to get



                    documentclass[tikz,border=3.14mm]standalone
                    usepackagetikz-3dplot
                    usetikzlibrarycalc
                    tikzsetplane/.style n args=3insert path=%
                    #1 -- ++ #2 -- ++ #3 -- ++ ($-1*#2$) -- cycle,
                    unit xy plane/.style=plane=#1(1,0,0)(0,1,0),
                    unit xz plane/.style=plane=#1(1,0,0)(0,0,1),
                    unit yz plane/.style=plane=#1(0,1,0)(0,0,1),
                    get projections/.style=insert path=%
                    let p1=(1,0,0),p2=(0,1,0) in
                    [/utils/exec=pgfmathtruncatemacroxprojsign(x1)xdefxprojxproj
                    pgfmathtruncatemacroyprojsign(x2)xdefyprojyproj
                    pgfmathtruncatemacrozprojsign(cos(tdplotmaintheta))xdefzprojzproj],
                    pics/unit cube/.style=code=
                    path[get projections];
                    draw (0,0,0) -- (1,1,1);
                    ifnumzproj=-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,0)];
                    fi
                    ifnumyproj=1
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(1,0,0)];
                    else
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(0,0,0)];
                    fi
                    ifnumxproj=1
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,0,0)];
                    else
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,1,0)];
                    fi
                    ifnumzproj>-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,1)];
                    fi
                    ,
                    3d cube/.cd,
                    xy face/.style=fill=gray!20,
                    xz face/.style=fill=gray!50,
                    yz face/.style=fill=gray!90,
                    every face/.style=draw,very thick

                    begindocument
                    foreach Angle in 5,15,...,355
                    tdplotsetmaincoords60Angle % the first argument cannot be larger than 90
                    begintikzpicture[line join=round]
                    pgfmathtruncatemacroNumCubes7
                    path[use as bounding box] (-NumCubes/2-3,-NumCubes/2-2)
                    rectangle (NumCubes/2+3,NumCubes/2+4);
                    beginscope[tdplot_main_coords]
                    pgfmathtruncatemacroNextToLastNumCubes-1
                    path[get projections];
                    ifnumyproj=1
                    defLstX1,2,3
                    else
                    defLstX3,2,1
                    fi
                    ifnumxproj=-1
                    defLstY1,2,3
                    else
                    defLstY3,2,1
                    fi
                    foreach X in LstX
                    foreach Y in LstY
                    ifnumY=3
                    pgfmathtruncatemacroZmax5-max(X,2)
                    else
                    pgfmathtruncatemacroZmax4-X
                    fi
                    foreach Z in 1,...,Zmax
                    path (X-2,Y-2,Z-1) picunit cube;

                    endscope
                    endtikzpicture
                    enddocument


                    enter image description here






                    share|improve this answer























                    • "I would like to argue that one should use orthographic projections". Spoken like a true engineer! +1

                      – Steven B. Segletes
                      2 days ago















                    10














                    I would like to argue that one should use orthographic projections and write it in such a way that one can change the view angle. There are already many posts on this, perhaps most impressingly this one. The idea to use pics for the unit cubes to draw 3d cubes with some little cubes missing is also not new, it has been used here, where the cubes are rotatable in 3d. I just recycled the code to get



                    documentclass[tikz,border=3.14mm]standalone
                    usepackagetikz-3dplot
                    usetikzlibrarycalc
                    tikzsetplane/.style n args=3insert path=%
                    #1 -- ++ #2 -- ++ #3 -- ++ ($-1*#2$) -- cycle,
                    unit xy plane/.style=plane=#1(1,0,0)(0,1,0),
                    unit xz plane/.style=plane=#1(1,0,0)(0,0,1),
                    unit yz plane/.style=plane=#1(0,1,0)(0,0,1),
                    get projections/.style=insert path=%
                    let p1=(1,0,0),p2=(0,1,0) in
                    [/utils/exec=pgfmathtruncatemacroxprojsign(x1)xdefxprojxproj
                    pgfmathtruncatemacroyprojsign(x2)xdefyprojyproj
                    pgfmathtruncatemacrozprojsign(cos(tdplotmaintheta))xdefzprojzproj],
                    pics/unit cube/.style=code=
                    path[get projections];
                    draw (0,0,0) -- (1,1,1);
                    ifnumzproj=-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,0)];
                    fi
                    ifnumyproj=1
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(1,0,0)];
                    else
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(0,0,0)];
                    fi
                    ifnumxproj=1
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,0,0)];
                    else
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,1,0)];
                    fi
                    ifnumzproj>-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,1)];
                    fi
                    ,
                    3d cube/.cd,
                    xy face/.style=fill=gray!20,
                    xz face/.style=fill=gray!50,
                    yz face/.style=fill=gray!90,
                    every face/.style=draw,very thick

                    begindocument
                    foreach Angle in 5,15,...,355
                    tdplotsetmaincoords60Angle % the first argument cannot be larger than 90
                    begintikzpicture[line join=round]
                    pgfmathtruncatemacroNumCubes7
                    path[use as bounding box] (-NumCubes/2-3,-NumCubes/2-2)
                    rectangle (NumCubes/2+3,NumCubes/2+4);
                    beginscope[tdplot_main_coords]
                    pgfmathtruncatemacroNextToLastNumCubes-1
                    path[get projections];
                    ifnumyproj=1
                    defLstX1,2,3
                    else
                    defLstX3,2,1
                    fi
                    ifnumxproj=-1
                    defLstY1,2,3
                    else
                    defLstY3,2,1
                    fi
                    foreach X in LstX
                    foreach Y in LstY
                    ifnumY=3
                    pgfmathtruncatemacroZmax5-max(X,2)
                    else
                    pgfmathtruncatemacroZmax4-X
                    fi
                    foreach Z in 1,...,Zmax
                    path (X-2,Y-2,Z-1) picunit cube;

                    endscope
                    endtikzpicture
                    enddocument


                    enter image description here






                    share|improve this answer























                    • "I would like to argue that one should use orthographic projections". Spoken like a true engineer! +1

                      – Steven B. Segletes
                      2 days ago













                    10












                    10








                    10







                    I would like to argue that one should use orthographic projections and write it in such a way that one can change the view angle. There are already many posts on this, perhaps most impressingly this one. The idea to use pics for the unit cubes to draw 3d cubes with some little cubes missing is also not new, it has been used here, where the cubes are rotatable in 3d. I just recycled the code to get



                    documentclass[tikz,border=3.14mm]standalone
                    usepackagetikz-3dplot
                    usetikzlibrarycalc
                    tikzsetplane/.style n args=3insert path=%
                    #1 -- ++ #2 -- ++ #3 -- ++ ($-1*#2$) -- cycle,
                    unit xy plane/.style=plane=#1(1,0,0)(0,1,0),
                    unit xz plane/.style=plane=#1(1,0,0)(0,0,1),
                    unit yz plane/.style=plane=#1(0,1,0)(0,0,1),
                    get projections/.style=insert path=%
                    let p1=(1,0,0),p2=(0,1,0) in
                    [/utils/exec=pgfmathtruncatemacroxprojsign(x1)xdefxprojxproj
                    pgfmathtruncatemacroyprojsign(x2)xdefyprojyproj
                    pgfmathtruncatemacrozprojsign(cos(tdplotmaintheta))xdefzprojzproj],
                    pics/unit cube/.style=code=
                    path[get projections];
                    draw (0,0,0) -- (1,1,1);
                    ifnumzproj=-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,0)];
                    fi
                    ifnumyproj=1
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(1,0,0)];
                    else
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(0,0,0)];
                    fi
                    ifnumxproj=1
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,0,0)];
                    else
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,1,0)];
                    fi
                    ifnumzproj>-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,1)];
                    fi
                    ,
                    3d cube/.cd,
                    xy face/.style=fill=gray!20,
                    xz face/.style=fill=gray!50,
                    yz face/.style=fill=gray!90,
                    every face/.style=draw,very thick

                    begindocument
                    foreach Angle in 5,15,...,355
                    tdplotsetmaincoords60Angle % the first argument cannot be larger than 90
                    begintikzpicture[line join=round]
                    pgfmathtruncatemacroNumCubes7
                    path[use as bounding box] (-NumCubes/2-3,-NumCubes/2-2)
                    rectangle (NumCubes/2+3,NumCubes/2+4);
                    beginscope[tdplot_main_coords]
                    pgfmathtruncatemacroNextToLastNumCubes-1
                    path[get projections];
                    ifnumyproj=1
                    defLstX1,2,3
                    else
                    defLstX3,2,1
                    fi
                    ifnumxproj=-1
                    defLstY1,2,3
                    else
                    defLstY3,2,1
                    fi
                    foreach X in LstX
                    foreach Y in LstY
                    ifnumY=3
                    pgfmathtruncatemacroZmax5-max(X,2)
                    else
                    pgfmathtruncatemacroZmax4-X
                    fi
                    foreach Z in 1,...,Zmax
                    path (X-2,Y-2,Z-1) picunit cube;

                    endscope
                    endtikzpicture
                    enddocument


                    enter image description here






                    share|improve this answer













                    I would like to argue that one should use orthographic projections and write it in such a way that one can change the view angle. There are already many posts on this, perhaps most impressingly this one. The idea to use pics for the unit cubes to draw 3d cubes with some little cubes missing is also not new, it has been used here, where the cubes are rotatable in 3d. I just recycled the code to get



                    documentclass[tikz,border=3.14mm]standalone
                    usepackagetikz-3dplot
                    usetikzlibrarycalc
                    tikzsetplane/.style n args=3insert path=%
                    #1 -- ++ #2 -- ++ #3 -- ++ ($-1*#2$) -- cycle,
                    unit xy plane/.style=plane=#1(1,0,0)(0,1,0),
                    unit xz plane/.style=plane=#1(1,0,0)(0,0,1),
                    unit yz plane/.style=plane=#1(0,1,0)(0,0,1),
                    get projections/.style=insert path=%
                    let p1=(1,0,0),p2=(0,1,0) in
                    [/utils/exec=pgfmathtruncatemacroxprojsign(x1)xdefxprojxproj
                    pgfmathtruncatemacroyprojsign(x2)xdefyprojyproj
                    pgfmathtruncatemacrozprojsign(cos(tdplotmaintheta))xdefzprojzproj],
                    pics/unit cube/.style=code=
                    path[get projections];
                    draw (0,0,0) -- (1,1,1);
                    ifnumzproj=-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,0)];
                    fi
                    ifnumyproj=1
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(1,0,0)];
                    else
                    path[3d cube/every face,3d cube/yz face,unit yz plane=(0,0,0)];
                    fi
                    ifnumxproj=1
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,0,0)];
                    else
                    path[3d cube/every face,3d cube/xz face,unit xz plane=(0,1,0)];
                    fi
                    ifnumzproj>-1
                    path[3d cube/every face,3d cube/xy face,unit xy plane=(0,0,1)];
                    fi
                    ,
                    3d cube/.cd,
                    xy face/.style=fill=gray!20,
                    xz face/.style=fill=gray!50,
                    yz face/.style=fill=gray!90,
                    every face/.style=draw,very thick

                    begindocument
                    foreach Angle in 5,15,...,355
                    tdplotsetmaincoords60Angle % the first argument cannot be larger than 90
                    begintikzpicture[line join=round]
                    pgfmathtruncatemacroNumCubes7
                    path[use as bounding box] (-NumCubes/2-3,-NumCubes/2-2)
                    rectangle (NumCubes/2+3,NumCubes/2+4);
                    beginscope[tdplot_main_coords]
                    pgfmathtruncatemacroNextToLastNumCubes-1
                    path[get projections];
                    ifnumyproj=1
                    defLstX1,2,3
                    else
                    defLstX3,2,1
                    fi
                    ifnumxproj=-1
                    defLstY1,2,3
                    else
                    defLstY3,2,1
                    fi
                    foreach X in LstX
                    foreach Y in LstY
                    ifnumY=3
                    pgfmathtruncatemacroZmax5-max(X,2)
                    else
                    pgfmathtruncatemacroZmax4-X
                    fi
                    foreach Z in 1,...,Zmax
                    path (X-2,Y-2,Z-1) picunit cube;

                    endscope
                    endtikzpicture
                    enddocument


                    enter image description here







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered 2 days ago









                    marmotmarmot

                    114k5145276




                    114k5145276












                    • "I would like to argue that one should use orthographic projections". Spoken like a true engineer! +1

                      – Steven B. Segletes
                      2 days ago

















                    • "I would like to argue that one should use orthographic projections". Spoken like a true engineer! +1

                      – Steven B. Segletes
                      2 days ago
















                    "I would like to argue that one should use orthographic projections". Spoken like a true engineer! +1

                    – Steven B. Segletes
                    2 days ago





                    "I would like to argue that one should use orthographic projections". Spoken like a true engineer! +1

                    – Steven B. Segletes
                    2 days ago

















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