Is there any way to tell whether the shot is going to hit you or not? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)

What's the point in a preamp?

Unable to start mainnet node docker container

Mortgage adviser recommends a longer term than necessary combined with overpayments

What did Darwin mean by 'squib' here?

How to rotate it perfectly?

Need a suitable toxic chemical for a murder plot in my novel

Why is "Captain Marvel" translated as male in Portugal?

How to market an anarchic city as a tourism spot to people living in civilized areas?

How did the aliens keep their waters separated?

Two different pronunciation of "понял"

Can't figure this one out.. What is the missing box?

Determine whether f is a function, an injection, a surjection

How can I make names more distinctive without making them longer?

Is there a documented rationale why the House Ways and Means chairman can demand tax info?

Can a zero nonce be safely used with AES-GCM if the key is random and never used again?

Is above average number of years spent on PhD considered a red flag in future academia or industry positions?

Limit for e and 1/e

Do working physicists consider Newtonian mechanics to be "falsified"?

How are presidential pardons supposed to be used?

What's the difference between (size_t)-1 and ~0?

What is the electric potential inside a point charge?

Fishing simulator

How to pour concrete for curved walkway to prevent cracking?

Estimate capacitor parameters



Is there any way to tell whether the shot is going to hit you or not?



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








6















In SUPERHOT, I keep dying disproportionately to grazing shots.



Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



Is there any way to tell whether the shot is going to hit the player character or not?

I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.










share|improve this question




























    6















    In SUPERHOT, I keep dying disproportionately to grazing shots.



    Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



    But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



    Is there any way to tell whether the shot is going to hit the player character or not?

    I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.










    share|improve this question
























      6












      6








      6








      In SUPERHOT, I keep dying disproportionately to grazing shots.



      Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



      But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



      Is there any way to tell whether the shot is going to hit the player character or not?

      I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.










      share|improve this question














      In SUPERHOT, I keep dying disproportionately to grazing shots.



      Make no mistake: I also die to head-on-no-doubts-about-it direct shots, shots in the back, multiple shots from multiple angles that I run into when trying to dodge other shots, and melee weapons.



      But often, even when there's only a single enemy shooting a single shot at me, I think the shot is going to go beside me, but instead it hits my hitbox and kills me.



      Is there any way to tell whether the shot is going to hit the player character or not?

      I recall having a vague feeling that some bullets and/or bullet-trails look different than others, so I'm not sure if there's some color-coding that I'm missing.







      superhot






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Apr 10 at 18:05









      DragomokDragomok

      428414




      428414




















          1 Answer
          1






          active

          oldest

          votes


















          5














          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.















          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            Apr 10 at 19:28












          Your Answer








          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "41"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );













          draft saved

          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348859%2fis-there-any-way-to-tell-whether-the-shot-is-going-to-hit-you-or-not%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          5














          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.















          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            Apr 10 at 19:28
















          5














          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.















          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            Apr 10 at 19:28














          5












          5








          5







          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.







          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.










          To my knowledge, there is no exact way to tell if a bullet will graze you or not. My general rule of thumb is perpendicular motion for half a second or so, always favoring more over less time.



          Slight spoilers on the bullet trails below




          I think what you're referring to with bullets is if a bullet is very close to you and you are holding the katana it will change color allowing you to click it to cut the bullet in half nullifying it.








          share|improve this answer










          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.









          share|improve this answer



          share|improve this answer








          edited Apr 11 at 8:41









          Wrigglenite

          32.3k18121175




          32.3k18121175






          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.









          answered Apr 10 at 18:57









          ToronToron

          661




          661




          New contributor




          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.





          New contributor





          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          Toron is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.







          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            Apr 10 at 19:28













          • 2





            Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

            – Dragomok
            Apr 10 at 19:28








          2




          2





          Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

          – Dragomok
          Apr 10 at 19:28






          Ohhh, so that's what the bullet trail was probably about. Also, the half-second rule sounds definitely useful.

          – Dragomok
          Apr 10 at 19:28


















          draft saved

          draft discarded
















































          Thanks for contributing an answer to Arqade!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348859%2fis-there-any-way-to-tell-whether-the-shot-is-going-to-hit-you-or-not%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Sum ergo cogito? 1 nng

          419 nièngy_Soadمي 19bal1.5o_g

          Queiggey Chernihivv 9NnOo i Zw X QqKk LpB